|
iOS | genre = Adventure, visual novel | modes = Single-player }} ''Phoenix Wright: Ace Attorney - Dual Destinies'', known in Japan as ,〔 is a 2013 visual novel adventure video game published and developed by Capcom for the Nintendo 3DS. It is the fifth main game in the ''Ace Attorney'' series, the seventh overall excluding crossovers, and the first in the series for the Nintendo 3DS. The game takes place a year after ''Apollo Justice: Ace Attorney'' and sees Phoenix Wright return as the protagonist. The game was released in Japan on July 25, 2013, and was released as a digital-only release in North America, Europe and Australia via the Nintendo eShop on October 24, 2013.〔 A port of the game for iOS was released in Japan on August 7, 2014, with a Western release on August 14, 2014.〔〔https://itunes.apple.com/nz/app/phoenix-wright-ace-attorney/id882362024〕 The game is the first in the series to be given a Mature (M) rating by the ESRB. ==Gameplay== ''Dual Destinies'' continues the style of gameplay from previous installments, in which the player must utilize evidence and find contradictions in witness statements to prove their client innocent. Like previous installments, gameplay is split up between Investigations, in which players find evidence and question witnesses, and Trials, where they must use the evidence to expose contradictions. The game now features full 3D graphics and character models, allowing more dynamic camera angles during gameplay, such as quickly panning around the courtroom in the moments before a dramatic reveal. The 3D camera also allows investigation sequences to take place in 3D spaces, permitting greater investigative depth, such as being able to rotate around a room to look for clues. In addition to returning mechanics, such as the "Psyche-Lock", where the player must present evidence to witnesses in order to unlock secrets hidden within their hearts, and the "Perceive System", which allows the player to detect a witness' nervous habits,〔 ''Dual Destinies'' features a new gameplay system called the "Mood Matrix", which gives the player the ability to gauge the emotions of a witness, such as tones of anger when mentioning certain topics.〔 If the player notices a contradictory emotional response during testimony, they can point out the discrepancy and press the witness for more information. Other times, where an excessive emotions overrides the system, players must try to probe the source of the emotion. ''Dual Destinies'' also introduces "Revisualization", which functions similarly to the "Logic" feature used in the ''Ace Attorney Investigations'' series. The player is able to review vital facts throughout the trial and form links between pieces of evidence to reach new conclusions.〔 The game includes a new backlog function, allowing the player to review previous dialogue, and downloadable content such as an additional episode and downloadable costumes. It also features a note system during investigations listing what the player must do to proceed as well as a basic overview of the case's facts. A "consult" system during cross-examinations is also introduced, where many misplaced objections during the same testimony will result in the option for the player to ask their partner for advice as to where to present evidence or press a statement. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Phoenix Wright: Ace Attorney - Dual Destinies」の詳細全文を読む スポンサード リンク
|